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Servers status

All servers
Version: 1.12.2
Play with: 1.12.2
Address: play.creeperslab.net
Rodinia
No one right now!
Gondwana
No one right now!
Cimmeria
No one right now!
Kenorland (UHC)
No one right now!

Detailed information + registration

Contribute to help with the server's costs, give to the Patreon campaign, or help us in any other way!


Latest achievements

These are the latest achievements earned on the Survival server.

2018-01-23 at 0:30:06
Praised Be Thy Squid
Get tributed
2018-01-20 at 21:00:04
Tough Love
Get kicked from the server
2018-01-17 at 17:00:02
Pretty Useless
Pick up a stack of lapis ore
2018-01-16 at 1:30:02
Marathoner
Walk 42.195 meters
2018-01-15 at 21:30:02
Hidden Treasure
Find silverfish in a block
2018-01-15 at 21:00:03
Nature's Attacker
Deal 1000 points of damage
2018-01-15 at 20:30:02
Experienced Man
Gain 500 experience points in your lifetime
2018-01-15 at 2:30:02
Dry Dry Land
Pick up 200 units of regular sand from the ground
2018-01-15 at 1:30:04
Winter Wonderland
Pick up 500 snow balls
2018-01-15 at 0:30:06
Sunset, sunrise, sunset...
Ride the Transcontinental Line
2018-01-15 at 0:30:03
Tau'ri Travel
Travel through portals 100 times
2018-01-15 at 0:00:03
Welcome Aboard!
Join the server
2018-01-15 at 0:00:03
Tough Love
Get kicked from the server
2018-01-14 at 22:00:02
Sweet Revenge
Kill 100 creepers
2018-01-14 at 20:30:03
All Time Player
Be online for at least 10 days
2018-01-13 at 4:30:02
Grand Decorator
Place 5000 wool blocks
2018-01-07 at 20:00:03
Aziz, Light!
Place a stack of redstone lamps
2018-01-07 at 19:00:02
Prankster
Create 10 tripwire hooks
2018-01-04 at 0:00:02
Cart Snob
Ride 2 kilometers on a horse
2018-01-03 at 5:30:03
Night Time Player
Be online for at least 96 hours
2018-01-02 at 1:00:03
Taking Aim
Fire 128 arrows using a bow
2018-01-01 at 23:00:02
Witchcraft
Create a cauldron
2018-01-01 at 23:00:02
Witchcraft
Create a cauldron
2018-01-01 at 22:00:03
Show Off
Place a diamond block somewhere
2017-12-31 at 23:30:02
Creator
Place 10.000 blocks

Welcome to the Creeper's Lab! We have multiple Minecraft servers and an active community, mostly focused on playing Survival mode. We also have special games, events and contests! If you're not already playing with us, please don't hesitate to join. Newcomers welcome!

You don't need to register to quickly join and look around our main survival server, but you will need to in order to play. Register today!

News

New FTB Server

Posted by Primagen on January 20, 2018 at 16:15 [Link]

A new FTB Server has been opened! We have started a new server for SkyFactory. Upon initial spawn a tiny island will generate for you and your goal is to build from that! you start with 1 block of dirt and a single tree. Can you create a vast base and discover the secret to branching out? You can launch the game from the Feed The Beast Launcher the same as Altera! Simply select SkyFactory 3. Server address altera.zonexus.net

Challenge: Race Away at night!

Posted by Doctacosa on January 3, 2018 at 0:21 [Link]

The bulk of the holidays are over, and some of you probably ate a bit too much food. It's time to get back into shape with some running exercises! Race Away is back!

For those that don't know, the goal of Race Away is simple: run east on the X axis, as far as you can, and cover more distance than the others. The higher your ranking, the more points you earn! If you die, you get sent back ALL the way to the beginning, so slow and steady might be a better strategy than fast and furious.


Goal

Get to the highest X coordinate that you can on Kenorland. That's it! If you die or backtrack, your highest position overall will be saved and used as the final result. The inventory in Kenorland is separate, as always, so you can't bring anything: you'll have to craft your materials right on site.

This event will last for the full month of January.


Rules

To keep the file size of this manageable, the world is limited to -300 to 300 on the Z axis. Any attempt to move further out than that will bounce you back inside. PvP is disabled. A small area around spawn is mob-proofed to give you a chance at gathering a few basic supplies before starting your run.


Prizes

All runners will earn Merit Points based on the amount of participants, plus a bonus. Let's say that 10 people enter this month: whoever comes up first will earn 10 points, the second place 9, the third place 8, and so on. If there are 15 entrants, the first place will get 15 points, second 14, etc. On top of that, a bonus of 10, 5 and 2 points respectively will be handed to the top three runners. This way, everyone gets something, but the best results are rewarded too!


Good luck!

Fancy new header images provided by xray!




I'm replacing the monthly UHC world in Kenorland with a larger rotation of events, called Challenges. This will ensure that things don't grow stale due to the repetition. Events similar to this month's Race Away and last month's Grindatron will be part of this new rotation, while UHC and special worlds with specific targets will be included as well.

If you have comments on this or suggestions to offer for future challenges, don't hesitate to comment on this news post!

Grindatron results!

Posted by Doctacosa on January 1, 2018 at 17:24 [Link]

About 170 cycles later, the Grindatron has finished offering targets at our players! Everyone who participated earned their own score as Merit Points. Here's the final list of results for all entrants:

Raegal: 118
axe_y: 115
Doctacosa: 54
Coneva: 53
Kagato: 23
MineshaftBob: 16
Primagen: 15
MediaKlepto: 14
Lacar: 13
GingeKoda: 8
MadSciMerls: 5
UnknownEntity634: 5
TasteTheDragon: 1

The points have been added to each player, and the leaderboard now reflects that.

Everyone who tried it seems to have enjoyed the Grindatron, so it's likely to make an encore at some point. For now, something else will take over either tonight or tomorrow to keep you busy and active, so be on the lookout for that!

New: a way to actually sleep!

Posted by Doctacosa on December 21, 2017 at 21:53 [Link]

Today's the Winter Solstice, which means that it's the shortest day of the year in the Northern Hemisphere. Who says short days says long nights, and sometimes you wish you could sleep it all away. While doing so in real life might not be practical, what if we could at least do it in-game?

I'm introducing today a new functionality to the survival servers: sleep through the night by majority instead of unanimity! What this means is that we no longer need to get all players to sleep at the same time to skip the night, only a majority will be required from now on. Additionally, the common idlers, including most alt accounts, have been flagged to be excluded from the sleep check entirely.

How this works is simple. At night time, head onto a bed as usual. There will be a line in the chat displaying how many people are currently in bed along with how many are required to sleep the night away. Once a 50% threshold is reached, the sun will rise. Simple!

I hope this added convenience will make it easier for you to continue your various projects!

Grindatron balance updates

Posted by Doctacosa on December 13, 2017 at 22:29 [Link]

The December seasonal event, the Grindatron, has been going since the beginning of the month and many people seem to be enjoying it so far. Based on the feedback gathered from the community, I've done the following balance changes:

- The Weakness effect applied when you run out of energy is now lower, giving you a chance of breaking boats and minecarts.
- The energy spent travelling using vehicles (minecarts, boats, horses) has been halved.
- Building now has an energy cost, set to a third of digging.
- Bonus: the current target will be more visible when you join the server.

If you haven't been there yet, now's the time! Remember that there are new targets every 4 hours until the end of the month, giving you plenty of opportunities to score points.

Newsletter registration

Posted by Doctacosa on December 12, 2017 at 23:36 [Link]

I've already posted about this last month, but it's possible that some of you missed it as it was bundled with some other announcements, so here's a reminder!

We're considering launching an e-mail newsletter, likely on a monthly basis, to keep current and past players updated on what's new, what's going on and what's coming up. This would include coverage of ongoing events and contests, a recap on recent happenings, exclusive content, giveaways and more. It could be the best way to avoid missing on some fun!

Interested? Please submit your e-mail address today so you won't miss out of the first communication when it happens!

Christmas cards, 2017 edition!

Posted by Doctacosa on December 5, 2017 at 23:31 [Link]

Many of you have already asked, and it's now time: the Christmas cards are back!!




For those new to this, every year I send out a holidays card in the mail directly to you, featuring a scene from the server, and its free! All you need to do is submit your physical mailing address, wait, and you'll get one around the holidays!

You have two ways to claim yours: in Laurasia, visit the Seasonal Park (in Central, North, using the Residential Line) and find the giant mailbox represented above. Get a book, write your name and address, submit it, and you're done! Alternatively, if you don't want to go in-game, you can use this special page tied to the forums.

I clear the list of submitted addresses every year, so if you want one, please submit your address anew - I didn't keep it! I also have limited quantities of the cards from 2014 to 2016 still available. If you want one because you don't have it or lost your copy, don't hesitate to specify a year when you put your address in.

Event: the GRINDATRON!

Posted by Doctacosa on December 3, 2017 at 21:08 [Link]

It's time for December's seasonal event! This time, your persistence, your might, your will to conquer will be tested to their limits in...

THE GRINDATRON!




The challenges

The Grindatron offers you a brand new world, where specific targets must be reached. These consist of a specific block or item that must be found or acquired somehow, and brought back to the enderchest standing at the middle of the world, at coordinates 0,0. One or multiple copies of the same item might be required, this'll be displayed when you login as well as the beginning of each time period. If you need a reminder of the current target, you can enter /target at any time.

When you're ready, drop the item(s) that are part of the current target in the enderchest, in a single stack. If you're correct, the items will disappear and you'll get a confirmation. Be careful: any and all objects placed in the enderchest at that time will be removed, including those that are not related to the current target!


The interface

Here's a look at what your average screen will look like:




Top: energy remaining and progression of the current cycle
Right: score of all connected players
Middle bottom: the current target


The cycles

Each day is separated in blocks of four hours; each of these blocks of time is a cycle. A different target will be made available by cycle, that is every four hours.

To give you a challenge and balance out the play time of each player, an energy concept is introduced. Always visible at the top of your screen, the energy level will decrease as you make actions. Moving and mining will be two especially draining activities, while any death carries a heavy penalty. Once you're out of energy, your overall power will decrease: you will no longer be able to break most blocks, your movements will be slow, and your attacks will be weaker. Don't get caught by surprise, and keep an eye on that gauge! Your energy gets fully refilled at the end of every cycle, so that you can be ready for the next challenge.

You can earn a connection bonus item for each consecutive day that you visit the Grindatron. Visiting multiple days in a row will give you better bonuses! For the sake of this game mode, a "day" is defined as a 24 hours period according to Eastern Time. For example, you could connect at 23:55 on a given day, disconnect, come back 10 minutes later at 00:05, and that would could as two consecutive daily visits. Likewise, these two times are on different cycles as they're based on midnight.


The location

A new world with a separate inventory has been generated for this. You'll find this new place right in the lobby, where UHC would usually sit, as it'll replace the UHC world for the month of December. Enderchests are disabled as these are used to validate the targets; the rest of the gameplay matches what you're used to in the survival worlds.


The reward

Each successfully completed target over the duration of the month will give you a Merit Point! The score that you can see get to your name in-game corresponds to what you've earned so far, so come back often to score more!


The duration

This begins NOW and will run until the end of December at least; it might get extended by a few days up to the end of the holidays, depending of the interest.


Note that, since this is a very new concept for us, there will likely be adjustments over the month. Keep an eye on this space for any further information!

Enjoy!

New image gallery, plus a nomination!

Posted by Doctacosa on November 21, 2017 at 22:43 [Link]

Some of you are already familiar with the renders that I've been generating of various locations around the servers. At the same time, you might not want to go through 9 pages of forum discussion just to find a specific image that you liked.

To make these, and more, readily available, I'm launching tonight a new images gallery. You can easily browse everything being made available so far, and any new additions will appear over there as well. There's a handy download button under each image, so you can grab them for your own use, set them as wallpapers or whatever you wish. Please go check it out!

A new Gallery option has been added to the main navigation menu of the website to link to this.

Additionally, I'm happy to announce that xray275 has been granted the player rank of Media! He's graciously offered to create new visuals to accompany news posts, events, or for promoting the Creeper's Lab. He's already created four scenes that you can view in his new gallery.

Welcome aboard, xray!

2 Years in Miranda

Posted by Masterlink on November 14, 2017 at 14:38 [Link]

Salutations Netizens of Miranda,

Tomorrow, November 15th marks yet another yearly anniversary for Miranda. Two years have gone by, so I think it's time to get some more community interactive things going.

I'm calling for contractors to build attractions, games, and PvP arenas in Miranda! We need something to get everyone together and interacting with each other. As a bit of celebration for this anniversary and to entice players to get building: Starting tomorrow, the 15th, the flight shrine at spawn will be ENABLED until the end of November. For new players as a reminder, the flight shrine is stationed at the northwest of spawn and is normally active during Contractor's Evening on Wednesdays at 6PM EST. This grants flight until you disconnect or the end of the night.

Players that decide to build during this time and inform me of their intended build/function, will also gain the Contractor rank, and with it access to Ouroboros, the creative planning server. This will help those who choose to plan out their build better without requiring single player, etc. After choosing your destination and beginning your build, contact Unknown_Entity for nether connections.

I will also be taking submissions for the start of the overworld rail system, similar to what you've seen in Laurasia and Rodinia. You can build smaller mockups in Ouroboros and present your ideas as well. Whoever is chosen to build the main rail station, upon completion, will be rewarded a game or DLC on Steam up to $10. Teams are allowed as well, and thusly will be awarded the same to each builder. You will only be required to design and build the main building, providing sufficient endpoints, and the possibility to be expanded. You are not required to run any actual rails.

This may seem like a cop-out to get others to do the work, but I want to involve the community. So instead of designing and building it myself, I want the builds to come from the players. Alongside the request for arenas, games, and attractions, I ask players build around spawn, or make other cities. Shape the world as you all see fit.

There's plenty of areas to spread out and develop the world, so please take this opportunity to get your creativeness going and build something spectacular.

- Masterlink

News archive