Welcome to the Creeper's Lab! We have multiple Minecraft servers and an active community, mostly focused on playing Survival mode. We also have special games, events and contests! If you're not already playing with us, please don't hesitate to join. Newcomers welcome!
You don't need to register to quickly join and look around our main survival server, but you will need to in order to play. Register today!
A few people have asked me about the results of the Monopoly game event, then I realized that I never did post them. My mistake!
Up to 12 players showed up to participate in the cutthroat world of finance, leading to an initial problem with cash flow. The Central Bank printed more money (hello inflation!), then the game got underway. After a few hours of gameplay, and with the hour getting rather late, we agreed to count each participant's cash and properties to determine the winners. Ultimately, Coneva, RoxastheAwesome and axe_y were the top three winners! They have all earned some diamonds from the entry fee that each participant had to provide.
Thanks to everyone who joined in for this special night, Itachi for efficiently running the bank and keeping the game running smoothly, and of course to Toad_ for building the board itself and coordinating the event!
This is an idea that has been thrown around for a while, and I decided to indulge you people with the introduction of UHC mode!
But what is UHC mode, some of you might ask? It's simple: it's hardcore Minecraft, on a server, with natural health regeneration disabled. Your main challenge in this case is to manage your health, since even eating won't fill it back up. Your only options are to brew health potions, craft Golden Apples, or build a regen beacon. Good luck with that last one!
To increase the challenge, PvP is enabled, there are no protections done besides the spawn point, raiding and griefing ARE allowed, and mobs WILL cause damage to the environment. If you forgot how bad creeper explosions could get, you're about to get a strong reminder!
Once you die, you'll automatically be set to Spectator mode. That will allow you to see how the rest of the game is going, but that's it for you until the next game cycle. The current goal is to use a new map every month. Some will use Minecraft's default generator, some will be pre-made maps, other months might see the return of classics... In any case, maps will get replaced, so don't build anything fancy with the expectation to keep it: we're got the survival servers for that!
As this is new, there will likely be adjustements down the road. For example, I'm considering allowing people to resume playing after a set cooldown period, giving them more opportunities to explore and fight before the next cycle.
One extra thing I'm doing is something different: visitors ARE allowed to join UHC without registering, giving them a starting gameplay option. To help keep everything under control, the automatic word filter previously used in TNT Tag will be extended over the UHC world as well.
UHC mode is accessible from the lobby, under the UHC label (where World 8 used to stand); the world name is Kenorland. To exit that, just /lobby out at any time. Various sections of the website have been updated to include this new gameplay option
Multiple players have asked over the years for a more challenging option, and this is my answer to you. Now, the ball is in your camp!
The seasonal event itself
I'm adding UHC as a permanent mode on the Creeper's Lab. To launch it properly, though, it'll double as September's seasonal event!
The current world is 2048 x 2048 in size, custom-drawn and features a few different biomes. Explore, find some original vista (or dive deep underground), and find a way to survive past your first night!
This event begins NOW and will run over September 30th at 23:59:59, Eastern time. A new UHC map will be introduced after that, although that won't be part of this seasonal event.
There's no hard goal this time around, besides surviving... which will be a challenge in itself! Everyone who joins the UHC server will earn one Merit Point for showing up. Additionally, all can earn 10 Merit Points for reaching each of the following targets, as tracked through the vanilla Minecraft achievements:
- Local Brewery: Brew a potion
- Enchanter: Build an enchantment table
Note that some changes are coming to the Merit Points system, will are still being worked out. Details will be available later on.
All rewards only apply to players who have registered before the end of September.
That's it! Good luck, everyone!
UPDATE: Ores and caverns have been seeded through the world, but only about 50% of the area has been covered. If your current location doesn't have any, go deeper or head somewhere else!
Playing a game within a game can be fun, and it's time to do just that!
Toad_ has finished building his giant Monopoly board with the help of a few people, and he's inviting everyone to come play! This game will take place this Saturday, the 10th, during Events Night. Please make your way to the board before 10pm so that we can get started quickly! On Saturday nights, the Monopoly board can be easily reached through the End of Time, in the Additional Attractions section.
There is an entry price of two diamonds per player. The winner of the game will earn at least some of these, and there are rumors that more prizes will be made available to the participants as well!
All come to play, try to become rich, likely fail, but hopefully have fun in the process. See you then!
It's about time for the next event, and a new month just started, which makes this the right moment...
... except that what I have in mind still needs some more polish, so I've got to delay the launch until later. This is definitely happening in September, though, so I'm asking you for a bit of patience while I work things out. I hope you'll agree with me later on that it'll have been worth the wait!
Many people I know have played Starbound, some more than others. Several also paused for a while, waiting for the real launch of the game. Well, that happened less than a week ago, with the release of Starbound 1.0, and I decided to launch a server for everyone!
For those not in the know, Starbound is a 2D game that involves exploration, mining and crafting, not unlike Minecraft, although a bigger focus is set on the exploration element. With many playable races and several procedurally generated elements, repeated playthroughs can be quite different! It's available now on Steam and GOG.com.
This new place, called the Avian's Lab, aims to recreate the same easy-going attitude that players have grown to love from the Creeper's Lab. It's opened to both new and experienced players alike.
Some of the conveniences that players have gotten used to are also available on the server of the Avian's Lab. This includes an IRC link-up to chat with the in-game players without needing to log in yourself, and the ability to protect planets so that only you is allowed to make changes to your habitat.
I invite everyone to check out the new mini-website for some more details. If you want to jump directly in-game, you can use the play.creeperslab.net address (leave the port empty) from the multiplayer menu to get going.
Should this prove to be popular, I'll expand the website to have more information. If you have suggestions about this, don't hesitate to speak up!
Invite your Starbound player friends to the Avian's Lab, and let's go explore the final frontier together!
To the Netizens of Miranda,
I wanted to get Ouroboros back up for those who use it, so I'm hosting it on another machine at this moment. The main machine, Tartarus, still needs a harddrive, but for the end-user, you won't notice any difference.
My problems aside: Ouroboros is ONLINE.
I'm sorry for the inconvenience this has caused any builders of Miranda. Although thanks to DrCossack for conveniently having a contest that kept everyone busy during the downtime. If you experience any issues or if Ouroboros is down, please feel free to contact me on IRC or on the forums and I'll see about resolving any issues as soon as I can.
Also a fun note! Today Tartarus decided to somehow revive itself while I was at work. Glanced at the IRC and suddenly Tartarus connects.
1: The machine had stopped recognizing several DLLs.
2: It got bad enough to stop recognizing the OS.
3: The HDD when trying to access it would go offline after ten minutes of accessing/copying things off it while booted from USB.
4: I wasn't even home to turn on the power. It somehow turned itself on, uncorrupted the OS enough to boot and launch IRC.
Even though it somehow revived itself, still aiming to replace the HDD and am not running Ouroboros on the machine until I do. This is just a strange creepiness of the day to share!
A full year has passed since the seasonal events started, which means that the entire cycle is complete! People participated in multiple events, gathered Merit Points, had fun (hopefully!) and won a chance to win one of the following hot prizes!
- $20 Amazon.com gift card - Buy what you want!
- Any Steam game of your choice up to $20 - More gaming!
- Plush squid - To guard your cookie jar, or whatever else!
- Lego Minecraft #21119 - The Dungeon - For real-life block handling!
- A MineToys figure - Get your Minecraft character to stand on your desk!
As a reminder, these winners were determined by a random weighted draw: the more Merit Points gathered in the past year, the better odds your name would be picked up... although it wasn't guaranteed! That gave everyone a chance to win, even those with one point, yet increased the odds for people who managed to win a few points.
And, at long last, our winners:
First place - AshaLina
Second place - Primagen
Third place - SorathePumpking
Additionally, I've decided to hand over a prize to the top scorer of the entire cycle - MountainB0y! Congratulations to all! I'll be sending you a forum PM shortly with the details on how to select and get your prize from the lot.
Survey for feedback!
With that behind us, I've put together a short survey to gather some feedback about the structure of the seasonal events, along with a few key questions about the future of the Creeper's Lab. Please answer it even if you didn't participate in any seasonal events or aren't playing Minecraft currently, all feedback is valuable! It's a short 10 questions, so you'll be done within a minute or two.
Thank you for taking the time to fill this in!
All were summoned to an island, and 16 of you answered the call. Taking control of an island, the goal was to take it then turn it into something else - with no given theme! This gave many a chance to put their own ideas into place instead of being limited to a few options.
Craftmen0, Raegal and myself have visited each entry and gave them a note from 1 to 10 based on the originality of the ideas featured and the resulting amount of details packed into each entry. This gives us the following three winners:
First place - MountainB0y
Second place - axe_y
Third place - SoraThePumpking
Congratulations to everyone who won and thanks to all who decided to participate! Once again, the top three winners have earned 50, 30 and 15 Merit Points respectively, while everyone else who at least began an entry earned 1 point. The entries along with judges comments are available on their own page, as always. Note that I only listed entries that had a minimal amount of changes to them.
This wraps up the initial round of the seasonal events! You can view the current rankings on the forums. The winners of that will be announced very shortly, along with the final list of prizes available to be picked from. Stay tuned!
I've upgraded the stats tracking plugin to the newest version yesterday, which involved rewriting a significant part of my own tracking code. As a side effect, it appears to have fixed some achievements targets that were broken while I wasn't aware. As such, the next time you go in-game, you might get a few surprise notifications. It's normal!
Likewise, if you believe that you should have earned a specific achievement yet it didn't trigger, please get in touch with me so I can double check. Some corrections are needed once in a while.
Minecraft 1.10.1 has been released to fix some minor bugs, and a 1.10.2 is expected later today to fix the obligatory bugs introduced in 1.10.1. Both versions are compatible with the base 1.10 version, so you're free to upgrade as you want... or not!
UPDATE: Some players have reported crashes using 1.10.1, so it's recommended that you jump over to 1.10.2 whenever possible.